Come meet friends to play with and enjoy the community we've got over here. Because MIDA can shoot cross map with no damage fall off anyways! This makes them quite difficult to kill, as they can be difficult to pin down in a fight. If you have something to say, keep it here. It's a team game everyone says, right? Solo Q is just a place for players to show their individual skill to get noticed by teams. What people don't understand about solo Q is that it's never meant to be the 'apex' of the games competitive scene. This sub is for discussing Bungie's shared world, action FPS looter-shooters: Destiny 2 and its predecessor, Destiny. There probably should be some type of MMR for quickplay and 4 stacks shouldn't be matched against solo players. Sometimes the fireteam leader forgets and you're just sitting there in orbit. Uriel's is the same thing. Ok, I've got news for you guys. Even in PVE I find there's a couple weapons like Nameless Midnight that are so much better than everything else that I just move the same weapon loadout between my characters. Bungie. Then the modes themselves are separated into two very misleading playlists. 11.) Game journalist and Destiny Reddit contributor Jason Rodriguez recently posted this in-depth explanation as to why Mayhem isn’t permanent. Completely agree, although for slightly different reasons. At least give the option to view 'advanced stats' or w/e. This topic honestly deserves it's own seperate post, but this is already getting too long. I'm so tired of these worthless arguments that get made all the time to keep stats from players. 6.) It feels unfun, tbh. Arcstrider (Hunter) "Flow like lightning. Also how does decreasing the TTK make it easier for you to 2v1 someone. Custom games are game design 101. 10) as with D1, trials will eventually be concentrated to the most try hard teams. Press J to jump to the feed. In term of supers, they are ok-ish compared to the other two classes. This sub is for discussing Bungie's shared world, action FPS looter-shooters: Destiny 2 and its predecessor, Destiny. Game Modes There are not too many game modes. Destiny 2. This sub is for discussing Bungie's shared world, action FPS looter-shooters: Destiny 2 and its predecessor, Destiny. BuyBoosting offers a wide variety of top standard services of Destiny 2 Boosting. 5.) Right now this game is so stacked against any new blood coming into the scene. 8.) It doesn't belong in a game like this. I have no idea where that came from. 2.) I don't agree that the game types in competitive aren't popular. In the Destiny universe the Crucible is a training program for guardians and the matches are broadcast as entertainment. That idea is good, but they shouldn't have separate game modes. The problem is that Bungie is trying to push objective based game modes that, honestly, most people avoid in other games. That's what the thread is for. PvP needs to drop more loot and more PvP marks. Let me know your thoughts... destiny is in no way viable competitive platform due to inherent technical design choices and aim assist / radar / etc. Ok, so to preface this. I'm posting this on a throwaway because it's the only way I'm going to be able to give honest feedback without fanboys clamoring to my Twitch in droves and filling up my chat with annoying comments. (super combinations make it extra bad and how the super energy persists in between rounds makes it too easy to snowball minor advantages). I play the competitive playlist almost exclusively because I hate supremacy. 7.) New comments cannot be posted and votes cannot be cast, More posts from the DestinyTheGame community. I'm posting this on a throwaway because it's the only way I'm going to be able to give honest feedback without fanboys clamoring to my Twitch in droves and filling up my chat with annoying comments. What the difference should be is that competitive mode should have a ranked ladder / ELO system. No matter how good that player is, he'll never be able to win that 2v1 against players using teamwork and hitting everything. In addition to four planets full of cooperative story missions, public events, adventures, and strikes and raids, there’s also the Crucible where Guardians can engage in competitive player-versus-player (PvP) combat. What was once one of the worst Subclass trees in all of Destiny 2 has now … Destiny 2 is a PvE game before a PvP game. This style of game is intended to be kill, kill, die, respawn, etc. Like CTF, doubles, BTB, etc, And instead of the current playlists, separate by game mode type. When I played Trials during this phase, I used MnK for the first half of games and controller the back half to go flawless. 7) I wonder if longer range weapons have better AA at long range than shorter range. Your Destiny 2 Profile also has all your guardians and what gear you have equipped! Whenever you're playing a team game, team play will always be a thing. Eliminate those extra modes nobody likes (and supremacy too, fuck supremacy. Not even multiple nerfs could truly kill this weapon. The whole thing is just mind-boggling. All that wall of txt could have been shortened down to “cause it’s boring”. 5.) Trials is just a very bad idea for endgame PvP content. Sidenote: It should be the same for PvE. Best Legendary Weapons for PvP & Trials of Osiris in Destiny 2 Adored (Sniper Rifle, Energy, Arc) – Complete the quest, X In Your Sights. The Reasons Why Destiny 2’s Mayhem Mode isn’t Permanent. (Slayer, objective, and maybe a weekly rotation of solo and doubles playlists). I love custom games cause it's a great way to test things out. I disagree with your belief that the lack of this feature is bringing down the enjoyment of PvP. Most people play hunter because triple jump and they looks cool asf. There's definitely something to be said about the current state of weapons. As for prizes it could either be basic cash, or something similar to a "World's First Raid Completion" belt. But it means I have a vault full of shit I never use cause it's just not viable. Now, this isn't nearly as relevant if you give us some type of legitmate competitive mode as I suggested earlier, but if you're not going to do that this needs to be addressed. It does suck for you that your vastly superior skill doesn't let you take out my buddy and me, but it does make the game far more playable for me. 10.) Just fix it already. If you're someone that also does PvE on the side it feels bad how little infusion fuel / glimmer you're able to acquire through PvP, even if you're crushing it in the crucible. Since I never win I don't find it enjoyable, but I think it's important for there to be an arena for highly skilled players that's rewarding. 1. You should always be able to see your damage done to the boss, adds, priority targets, etc. Fighting Lion?? This is what you can download on PC, PS4 and Xbox One and start playing immediately. 2) Would be fun, but solo queue in D1 was dead. It is tactical, and even if my aim is ok I can still contribute meaningfully. 6) I agree more stat info would be nice. It's not so long that people feel like bullet sponges, but not so short that you can't respond to a surprise attack. 2.) I'm of the opinion that we should promote buffs to weak weapons rather than nerfs to strong ones, but the guns should fit in to their archetype. Twitch is my home. Instead of feeling like I'm dying before I can turn to face my surprise attacker, I have time to dodge and return fire. On a boss like Calus where he has a ton of health you can't really feel your contribution per hit. But how else are we going to play together and play the game modes we enjoy? In this Destiny 2 video by Aztecross Gaming a One-Hit Melee Build is created. It's just not mathematically possible so there's no need to worry about that. It's also a great way to avoid Supremacy. The order here isn't particularly relevant. Halo had 5x the amount of game modes and never had an issue with population. Someone that can play a max of 8 hours a week, and only has a few online friends to hook up with. In my whole pvp career, I killed over thousands of hunters, 2/3 of all guardians I killed. Learn what the best scout rifles are in Destiny 2 for PvE, PvP, and Gambit in 2020. 1 year ago. We offer 100% customer satisfaction on all order types, with a … What is Destiny 2 Boosting? This game should have competitive solo/duo Q. It's honestly one of my most favorite game modes. Unsurprisingly, Hunters are still the best class when it comes to PVP. Press question mark to learn the rest of the keyboard shortcuts. NEVER GO ANYWHERE ALONE Auto rifles are at an all time high in the Destiny 2 meta. My vault has over 100 weapons in it and I use maybe 8 of them. Just click the link and give it a shot! To be frank, there are just too many game modes in this game and people don't even enjoy them all. Please read the sidebar rules and be sure to search for your question before posting. Low tick servers, low FPS, no replays, and worst of all you can't even include custom games? Bungie will keep its revelry buff in Destiny 2 despite admitting that it makes for a “random and frustrating” experience in PvP. Some maps are better than others, but I think how much you like a map is based a lot on how well you are familiar with it. Press J to jump to the feed. It's very clear from this experiment Bungie is trying to do that people just don't enjoy playing the 'competitive' game types. I know this is still a rough idea, but I genuinely feel as though this could be a refreshing esports scene, as it fully incorporates both PVE and PVP which isn't something you see in most esports scenes and could be a very unique experience. I can't comment on Trials as my only experience of it is getting curb stomped. It's for Titan players, and sees Artifact mods act like temporary buffs that change the way we play the game. It makes the process of improving difficult and random. But they will complain they have everything and there's nothing to do. There will be no limits to the builds you can have just so long as they don't exploit any bugs or glitches, and if for some reason Bungie disables a piece of gear which was in your build, all teams will be given an extra 24 hours to try and mitigate some of the damage done. Its range is just insane for an auto rifle. How am I supposed to know if I'm winning because I'm playing well or the other team sucks? Unless by 2v1 you mean sneak up on 2 people and kill one before they can react and then take the other on 1v1. The map doesn't need to look like we're playing story mode on earth. Unlike most Exotics, the ability to save your teammates or give them a quick boost is extremely useful. If they want to make it play like halo a ton of extra changes have to be made before it does. It's a small thing but it annoys me every time. The crucible feels more rewarding than it did in most of D1, but even still if you're making it your primary means of progression that's going to be a very slow climb. If you are looking to purchase and experience a flawless Destiny 2 boost experience, you have found the perfect place. I’m getting one shotted by everyone no matter how many bullets I put in them. It is a team game, but not everyone has a group of 3 flawless friends to play with. 11) Every one agrees with this. Why? ... help Reddit App Reddit coins Reddit premium Reddit gifts. Strike like thunder. " Though honestly it doesn't happen enough that it's rage quit worthy. It's just a completely unnecessary change that lowers the overall skill cap of the game. It's for Titan players, and sees Artifact mods act like temporary buffs that change the way we play the game. Please read the sidebar rules and be sure to search for your question before posting. Becoming effective in PVP gave me the confidence and momentum to continue playing and improving. I don't have strong feelings about TTK. Luna’s Howl – A pinnacle weapon, and one of the longest quests in the game, which I only recently just finished after 1.5 years of slogging through it. — Destiny 2 (@DestinyTheGame) July 1, 2019 The Lumina for PvE is pretty damn fun. I don't play much pvp but I can confirm that hunter aren't that strong. There seems to be this misnomer that the game type has to change for the games to be more 'competitive'. It might have had its perk nerfed, … ENERGY. I don't see what's wrong with it. Please read the sidebar rules and be sure to search for your question before posting. This is why I laugh when people said they're afraid of this Bungie trying to push this game as an 'eSport'. Trials is just ultimately a very lazy endgame PvP feature. 8) I agree, I wonder if they can just give guns 2 perk trees/stats one that applies in PvP one in PvE, 9) They tried this in D1 and it ruined Matchmaking. There isn't even a reasonable cooldown on the type of mode you can get. I want to be able to see exactly how much I'm contributing. Right now, with the current TTK's and the ease of use of many of the auto rifles your opponents have to be really bad for you to be able to outplay them like that. 3 Way Of The Pathfinder. As for the teams themselves they will consist of 6 people, 3 who will take part in the PVP element and 3 who'll fatten it up so they can play raids for gear. So I've been thinking about this for a while and figured I may as well get some feedback on an idea I had for competitive tournaments (similar to games like R6, CSGO and Valorant) within destiny. Also, crucible is heavily featured in the lore of Destiny. I feel like this is responsible for most of the issues. It's worthless because there's no actual ladder / ranking system. Destiny 2 PVP Tier List 1. Why do we have to sacrifice one for the other? Agreed, how am I supposed to improve if I don't get feedback? We had a solo queue in D1, I have no idea why it's not in D2. Below are three major tips that will help you get better at PvP in Destiny 2 . You can literally get supremacy 5x in a row. That's why people play Destiny as opposed to a game like CS:GO. Especially about the TTKs. Ideally, you'd have a 4v4 ladder and a Solo Q ladder. We've already played the campaign, many of us have done it multiple times. But I feel like those aren't as important in the scheme of things. What you've basically done here is manage to make a far inferior version of CS:GO for a type of game that it doesn't really fit. Completely agree. Sorry if that came off as elitist. I just want to voice my opinion. 9.) Winning doesn't mean you have to stop improving / looking for your weaknesses! Not Forgotten. Good teams only start to play other good teams towards the end of their card, and even then what's a 'good team' is just completely relatively to road each team got to their current winstreak. PvE and PvP need to be balanced separately. Has everyone left? 3.) It's just insane to me. I don't understand why people hate supremacy. Destiny 2: New Light is the default Destiny 2 experience – the game’s free-to-play version. Why are long range, high impact scouts useless in PvP? But maybe that's just cause I'm not good enough to notice the difference. Destiny 2 boosting is a service, where a skilled player helps you to achieve your desired aim in the game. Inflated TTK's to promote 'Team Play'. I haven't noticed any issue with any specific map that stands out, good or bad. Welcome to Destiny Reddit! Destiny 2 players have found a relatively harmless way to farm materials while being AFK in PVE, but the PVP side isn't so lucky. SUROS Regime is still far and away one of the most solid choices, especially for folks without Revoker. SUROS Regime > The Forward Path (Auto Rifle) Not all that much has changed when it comes to the best PVP weapons. What are you gaining by using something with longer range? I mean, if I really cared about my 'ego' would I just not post on a throwaway. Just give us all the stats and we'll decide what's worthless and what isn't. We don't even want to do that. But things are changing fast. Eventually I was able to increase my ongoing KD from 1 to 1.5, and for the past two weeks it's reaching 2. Any time I switch off my MIDA/Uriel's combo my performance tanks. 1.) Aside from becoming a lightning ninja, … High Caliber rounds needs to be removed and flinch needs to be massively toned down. So basically, you have to just grind trials hoping that you'll actually run into a good team towards the end of your run. I agree. This is just needed in any competitive game ever. It's so boring. They should include more classic game modes. Everyone just wants to play with people they already know are good and there's no legitimate way for someone to prove themselves. We offer different types of services, and you can choose the best for you! The PvP in D2 is way more balanced than D1. However, he should be able to win that 2v1 reliably when they're missing and he's hitting. A destiny 2 how to use bows video with god roll bow and arrow pvp perks, tips, and gameplay review. 11.) It isn't "shaky on the ground" in any way shape or form. Listing the problem, why it's a problem, and what can be done to fix it. Agreed. Anyway I agree, I was using a pulse and I well like I was losing matches to Uriel at Pulse range. That said, Survival does suck, but it sucks significantly less than Supremacy. So I'm going to try and keep this simple. Here you can track your Destiny 2 Stats, view your Destiny 2 Ranks, progression, match history, and more! Welcome to Destiny Reddit! I know that not all gameplay modes are always going to be equally rewarding, but the disparity between PvP and other ways of playing is just insane. RELATED: 10 Things That Make No Sense In Destiny 2: Beyond Light Of course, there are always players who have some issues with the game that range from valid criticisms to petty nitpicking. I think it's because they're balancing the ranges for PvE? Also I thought they announced that you wins didn't affect your matchmaking. It would be fun to have it to explore maps and test things, as well as watch the competitive scene that would use it, but the lack of it isn't affecting most people. 2.0m You can't queue for a specific game mode because then that would fragment the player base so now you have to play a randomly selected game mode everytime you queue into a match that isn't trials. The PVP part will be your standard tournament style, eliminate 1 team and move to the next stage. People who are running with great tactics will always have an advantage of those who aren't. This is why you get so many good 4 stacks rolling through people in quickplay. The fact that there's no custom games AND no competitive ladder is just insane. What happened to the people are Bungie that made some of the good, old school halo maps? Honestly it does often feel like the whole game is geared toward me. ... while the Reddit community claimed this was … And then, because of how Trials works, you're basically punished for seeking out better competition. Hard Light is seen in almost every game, and Suros Regime can contend at close ranges with its Spinning Up trait. Totally agree. 4.) Discussion. Their mobility, Supers, abilities, and even Exotics all give them such a major advantage in the Crucible. Aim assist can be turned off with the flick of a switch, same with radar, they're not hard to change what so ever... All about Destiny 2: The epic, online-only looter-shooter MMO from Bungie, which launched in September of 2017. Destiny PVP is a lot deeper than it appears at a first glance. Hunters. There are a lot of other smaller things, like class balance, etc. So I've been thinking about this for a while and figured I may as well get some feedback on an idea I had for competitive tournaments (similar to games like R6, CSGO and Valorant) within destiny. Press question mark to learn the rest of the keyboard shortcuts, Vanguard's Loyal // Chad Vanguard Vs. Virgin Drifter. There literally 0 excuse for this to not to be in the game. But above all, The Summoner, the new 600 rpm auto rifle from Trials of Osiris, may take the cake for the best feeling legendary auto rifle to date in Destiny 2 . I got dropped like a rock in D1 and it's the same in D2. r/destiny2: All about Destiny 2: The epic, online-only looter-shooter MMO from Bungie, which launched in September of 2017. Sam Chandler July 16, 2019 6:00 AM Even maps like Javelin are just ok and nothing exceptional. 3) Custom Games be nice but I doubt most people used them in D1, so Bungie didn't choose to rush adding it when they were already a year behind. Not only that, but this game is not CS:GO, or any other iteration of CS. The stuff I'm talking about needs to change relatively quickly or people are just going to continue to lose interest. View our Destiny 2 Database to see all the best weapons, reviewed by players like you. Revoker remains one of the most popular Kinetic weapons in Destiny 2 PVP, at least when power levels aren’t enabled. Welcome to Destiny Reddit! That stuff can be worked out / iterated upon over time. This unique world of Sci-Fi and Fantasy has gathered a large fanbase that can’t get enough of what the world has to offer. I hate Vostok, one team camps in front of the vagina and the other in one or both of the Fallopian tubes. Yeah, HCR is just one of those perks that seems like it would but fun in theory, but the issue is that there's almost never a reason not to use them / explosive rounds when available. For the longest time, Combat Bows in Destiny 2 were considered weak. Well this is relatively minor for PvP, although a simple damage count in all game modes would be nice. 8.) You can still kill Hunter while they're dodging. Yes, even when you beat the encounter! Now onto the idea: Each team will be given a completely fresh character (no exotics, legendaries, nothing) and a 2 week time frame to gather the best gear they can get within that time, all farming must be streamed/recorded and can only be played with the character you've been given at the beginning of the 2 weeks. Destiny 2: Dawning 2020 start date and rewards fully detailed Bungie folks have revealed all the new stuff we can get during The Dawning 2020 in Destiny 2, including armour ornaments, Ships, Sparrows, Ghost shells and a weapon along with the starting date of the event. PvP balance could use a whole separate thread, but I think a lot of the issues we're having is down to weapon ranges. Destiny 2 hit shelves last week for Xbox One and PlayStation 4, and fans of Bungie’s pseudo-MMO sci-fi shooter series have been devouring ever since it dropped. It's actually insane. Welcome to Destiny Reddit! Honestly just give us CTF or something that's not complete dogshit) but keep the 'quickplay' vs 'competitive' playlists. Deemed too weak for neither PVP nor PVE challenging content, they were rarely seen in the wild, with the exception of bow aficionados who couldn’t care less about “the meta“. It needs to be functional and well thought out. This is just something that need to happen if you want your fun PvE perks and a wide variety of useful PvP weapons. 4) This is very subjective. Can we please get more than like 2-3 maps that aren't completely worthless? The Destiny games have been a powerhouse in the MMO world for a few years now. A Piloted (solo, recovery) boosting is when a booster logs in your account and attain the goals you want. You can't win. Well, whatever the reason, we have created a Destiny 2 guide to get your started. Scout rifles are in a much better spot now as of late. 10.) You don't need to make the game like CS:GO for it to be competitive. Stop trying to make us fight through campaign enviornments in PvP. People can bitch and moan about the amount of work it would take or w/e but it's just the reality of the situation. IMO it really ruins PvE content for me. 5) I personally like the new TTK. Therefore, there is absolutely no need to lesser individual player impact. Destiny 2's PVP population is booming, but it's matchmaking structure needs some improvements. It makes you feel guilty playing the game type you love instead of grinding pub events. You don't even need the most revolutionary system or anything like that. One-Eyed Mask (PVP) Nerfs have reduced One-Eyed Mask’s popularity in the Crucible, but it’s still an … Well, as a casual player that want's an environment in which to experience fun pvp, Destiny 2 is awesome. You just need something where good players can rise to the top and network with other good players. To put it plainly, many Destiny 2 players would come to regard Mayhem as the new “normal” PvP experience. Things like TDM / Control have been a staple of FPS games like CoD / Halo for years! And there's so few, no variety. If you searching to check on Destiny 2 Best Scout Rifle Pvp Reddit And Ghost Recon Wildlands Best Assault Rifle For Any Situation price. But I hate the competitive playlist because it dumps me back to orbit after each match. Please read the sidebar rules and be sure to search for your question before posting. This sub is for discussing Bungie's shared world, action FPS looter-shooters: Destiny 2 and its predecessor, Destiny. Might have had its perk nerfed, … Destiny PvP is destiny 2 pvp reddit training program for guardians and what can done! 'S a great way to avoid supremacy for seeking out better competition 's why people play Destiny opposed! Small thing but it 's a problem, why it 's a small thing but it annoys every. Enough that it makes the process of improving difficult and random get all... Which to experience fun PvP, Destiny it would take or w/e the type MMR... Maps that are n't popular this style of game modes experience a flawless Destiny 2 's population. Disagree with your belief that the game trials will eventually be concentrated to the people just! 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